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Update 22 Oct 2026

Vex opens Saturday – and Era gets its biggest update yet

The new server launches on 24 October at 18:00. Until then, patch 0.2.26.5 brings fairer trading, smarter bots and a galaxy that keeps surprising you.

Published by Abraxis 1 reads

Commanders,

everything is ready: Vex, our second galaxy, opens on Saturday, 24 October at 18:00 (CEST). It’s a fresh start at standard speed, so nobody has a head start. You can join from the server list with your existing account; no new registration needed.

Era keeps running as usual. Here’s what patch 0.2.26.5 changed:

Trading

  • Trade Hub offers now state what you give and what you want, and others can take part of an offer at the same ratio.
  • Every offer has its own discussion thread.
  • The Trading Union carries both sides of a deal (10% per side plus a small G.E.L.D. fee). You can follow its fleets in Fleet command.
  • Offer ratios stay within a fair range around the world supply. The new Auto button fills in the fair amount for you.

Galaxy and planets

  • New rare planet types (volcanic, toxic, exotic, jungle) and better planet names.
  • About once a week, each of your planets triggers a planet event: a decision with a 24-hour window.
  • Seeded debris fields are sized to the player they’re meant for and stay reserved for 6 hours.
  • Excursions have a chance to turn up relics.

Bots

  • Bots build war fleets that match their aggression. Calmer bots leave players they like alone.
  • Aggressive bots may set up a temporary raid colony near a rival’s richest planets.

Balance

  • Fusion reactors use less SEM.
  • Shield Emitters now raise defence regeneration by 1% per level.

Also new today

  • A redesigned start page and server list that shows each server’s real speeds.
  • A new phone layout with a bottom tab bar and a quick planet switcher.
  • Era fleet tuning: travel distance is now at its intended value. Combined with the new ship speed, flights on Era take about 10× longer than before. Engines and drive research matter again. Flights already in the air are not affected.

Plus a long list of fixes, from combat reports keeping their planet name to bots no longer getting stuck. The full details are in the patch notes.

See you in the Void – and on Vex on Saturday.