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ติดตามการส่งสัญญาณล่าสุดและอัปเดตการพัฒนาจาก VoidVerse

การส่งสัญญาณ: 5

Development

Release… the bots!

On Vex, bots now talk back and trade, and the Void is fully unleashed.

อ่านการส่งสัญญาณ
  1. Update

    Vex opens Saturday – and Era gets its biggest update yet

    The new server launches on 24 October at 18:00. Until then, patch 0.2.26.5 brings fairer trading, smarter bots and a galaxy that keeps surprising you.

    Commanders, everything is ready: Vex, our second galaxy, opens on Saturday, 24 October at 18:00 (CEST). It’s a fresh start at standard speed, so nobody has a head start. You can join from the server list with your existing account; no new registration needed. Era keeps running as usual. Here’s what patch 0.2.26.5 changed: Trading Trade Hub offers now state what you give and what you want, and others can take part of an offer at the same ratio. Every offer has its own discussion thread. The Trading Union carries both sides of a deal (10% per side plus a small G.E.L.D. fee). You can follow its fleets in Fleet command. Offer ratios stay within a fair range around the world supply. The new Auto button fills in the fair amount for you. Galaxy and planets New rare planet types (volcanic, toxic, exotic, jungle) and better planet names. About once a week, each of your planets triggers a planet event: a decision with a 24-hour window. Seeded debris fields are sized to the player they’re meant for and stay reserved for 6 hours. Excursions have a chance to turn up relics. Bots Bots build war fleets that match their aggression. Calmer bots leave players they like alone. Aggressive bots may set up a temporary raid colony near a rival’s richest planets. Balance Fusion reactors use less SEM. Shield Emitters now raise defence regeneration by 1% per level. Also new today A redesigned start page and server list that shows each server’s real speeds. A new phone layout with a bottom tab bar and a quick planet switcher. Era fleet tuning: travel distance is now at its intended value. Combined with the new ship speed, flights on Era take about 10× longer than before. Engines and drive research matter again. Flights already in the air are not affected. Plus a long list of fixes, from combat reports keeping their planet name to bots no longer getting stuck. The full details are in the patch notes. See you in the Void – and on Vex on Saturday.

    3 ครั้งที่อ่าน อ่านการส่งสัญญาณ

  2. Server

    Server Issues & First new beta

    PHP killed itself...

    Sorry for the downtimes the last 2 days. I somehow fucked up the auto updates of the server and PHP didn't start itself after an serverupdate. This should be fixed now. I'm also pretty far with the refactor and updates for all sections of the game for the first "new" round with normal 1x speed in 2 weeks :)

    4 ครั้งที่อ่าน อ่านการส่งสัญญาณ

  3. Server

    Testrun - Start 8 p.m.

    A bit delayed & 50x speed

    I had more bugs in the new code than I expected. So I'll delay the Testrun by 2 hours. But the Relic System now fully works and the bots are a bit smarter again. Please remember, that this is a completly rewritten version and even if it runs smoother, it has new bugs which the old version didn't had before. So this will be a testrun and all data will be wiped latest 24th October 2026. If there is a critical unfixable bug, I'll restart the round mid-run or you just play with the knowledge that something went horribly wrong and just continue to test ;) Thank you!

    15 ครั้งที่อ่าน อ่านการส่งสัญญาณ

  4. Development

    Here we go again!

    New code, same game, better performance

    Hey there, I've been busy the past months and let the game rot for quite some time, but now I am back and so is the game. I present you VoidVerse "Next" (internally) with version number 0.2.26.1 ;) What I noticed was, that the server load was pretty high for only a few players but my bot scripting polling was insanely cost intensive. In addition to that, having a full-reload on every action is pretty annoying too. I knew that from the beginning, but I refused to do something against it. So now, we have UX Turbo implemented and running and it makes navigating so much nicer. For now, it is back to basic debugging again, but I hope you stay and help make it the game you and I want: A modern 2moons alternative with PvP and PvE content. I also overhauled the whole user-player-server logic, so I can have Game Masters and a fully working backend to administrate the game - oh, and there is a built in Bug Report form now which you can use if you don't like Discord. The "new beta" will start this Saturday on 6 p.m. and will run with 100x speed for 4 Weeks. The planned long run of the first new system is set for 24th October 2026. Feel free to drop by on the Discord and give me feedback for the new version.

    9 ครั้งที่อ่าน อ่านการส่งสัญญาณ