Back in town
Well, I'm back! At least physically :)
So the current situation is that moving to a newly built flat is a chaos of non working shit and lots of unorganized chaos. It's winter and our floor heating does not work properly - nice! But it's getting better every week. And I finally have a bed after sleeping two weeks on the floor, because, why deliver furniture, if you simply do not for the lols as a company...
Thanks Abra, but we do not care, what about VoidVerse?
I'll probably not code until christmas, because it's that time of the year at my full-time job, where the company has lots of stupid ideas to burn the remaining yearly budget. But my home office is setup and I'd be ready to.
So the plan is to fix the issues the lovely testers figured out over the months I've been in Asia and I also need to balance the drone system, which did not get any love so far. So long term plan is to balance and work with what is already there. I really want to implement the full PvE content, but for now, I think I'll just focus on the Void Bosses which will appear randomly.
Planned changes:
- Asteroid tweak to make them more accessible for newcomers
- Bot reduction of Asteroid farm actions
- Full implementation of all bio research techs
- Completion of the drone defense system
- Implementation of EMP rockets, which also can only be built, if a material is found by doing excursions
- excursion loot formula adjustment and limitation
- slight adjustment of mine returns on high levels
If you have any other suggestions, as always, please join the discord. English or German is preferred ;)